Gear is dependent on your tastes, personally I use jumpsuits from Vanilla Extended Apparel because it seems like what spacefaring colonists would be wearing. ![]() Fast learner/great memory are good for pawns with skills that aren’t used as frequently, like medicine or social. Sanguine/iron willed is also incredibly useful on pawns to reduce mood penalties. Paired with trigger happy pawns if you have lower numbers of pawns you can do a lot of damage with shooters hiding behind your tank. This pawn will be a melee tank - higher hit chances, higher dodge chances, and reduced incoming damage. Traits are up to you, but I usually have one brawler, with nimble and tough. If you’re interested in playing with specialty colonists, give them passions and skills accordingly - a cook, a grower, and a doctor are all pretty useful. I would suggest colony kid, colony settler, as a starting point for child and adult backstories. If point limits are disabled, you have free reign to play around. UnityEngine.You’re going to want to start with colonists with no disabled work types. Psychology seems to conflic with this mod, seeing i am not sure who end the error its from I thought i would inform both of you.Īt 圜opy.CopyExposableViaReflection (string,object,object,object) Īt (Verse.Pawn,Verse.Pawn) Īt (Verse.Pawn) Īt () What is causing this and what could be a fix? When I try to start the game after customizing i get this:Įxception filling window for _Confirm: : Non-static field requires a targetĪt (System.Object obj) in :0Īt (RimWorld.Scenario actualScenario, RimWorld.Scenario vanillaFriendlyScenario) in :0Īt () in :0Īt () in :0Īt _PrepareCarefully.b_26_0 () in :0Īt _Confirm.DoWindowContents (Rect inRect) in :0Īt Verse.Window+c_AnonStorey0.m_0 (Int32 x) in :0 Getting this error when pressing Prepare Carefully:Įxception filling window for RimWorld.Page_ConfigureStartingPawns: System.NullReferenceException: Object reference not set to an instance of an objectĪt _Key () Īt () Īt (,`1,`1,`1) Īt _Cost () Īt () Īt (UnityEngine.Rect,RimWorld.Page_ConfigureStartingPawns) Īt (wrapper dynamic-method) RimWorld.Page_ConfigureStartingPawns.DoWindowContents_Patch1 (object,UnityEngine.Rect) Īt Verse.Window/c_AnonStorey0.m_0 (int) UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)Įxception filling window for _LoadPreset: : 'li' is expected Line 293, position 13. ![]() : 'li' is expected Line 293, position 13.Īt (System.String expected) in :0Īt () in :0Īt () in :0Īt () in :0Īt () in :0Īt ( reader) in :0Īt ( reader) in :0Īt ( xmlReader) in :0Īt (System.String filePath) in :0ĮdB.PrepareCarefully.PresetLoader:LoadFromFile(PrepareCarefully, String)ĮdB.PrepareCarefully.Controller:LoadPreset(String)ĮdB.PrepareCarefully.Page_PrepareCarefully:b_27_0(String)ĮdB.PrepareCarefully.Dialog_LoadPreset:DoMapEntryInteraction(String)ĮdB.PrepareCarefully.Dialog_Preset:DoWindowContents(Rect) I got the following error when using Prepare Carefully with Facial Stuff (with Prepare Carefully being above Facial Stuff)Įxception while init loading file: C:/Users/-/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareCarefully\(save file).pcp I don't know if this is the right place but
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